The potential of video games for teaching history is receiving increasing recognition. However, the greatest emphasis is on their use as tools in secondary education. The few studies focusing on undergraduate education demonstrate the use of games to create an immersive historical experience with counterfactual options.
Leading history travel website Historvius.com has launched a new social-travel game allowing people to truly become King of the Castle or even Emperor of the Colosseum. Users can rule historic sites they’ve visited, earn points, titles and badges, share with their friends and build their very own virtual empire while they travel.
Who says history can’t be fun?! Medievalists.net chats with Simon Bradbury about the medieval gaming world of Stronghold III
Who says history can’t be fun?! Medievalists.net talks to Simon Bradbury about the medieval gaming world of Stronghold III How did you get into video game creation? My first game was a side scrolling arcade game called Elf – back in 1985 – in the days when the whole game could be made in 3 months by […]
Stronghold 3 Developed by Firefly Studios To be released in October 2011 For the PC Your castle walls are being smashed by siege engines, an enemy catapult surrounded by troops is rumbling ever closer, your villagers are starving, wolves have been spotted in a nearby cave, your barracks are desperately empty… Just another typical day […]
LandGrabbers, a new title for iPad, is set in a medieval/fantasy world. It combines classic elements of strategy, simulator, and resource management, which is unique to the world of casual games. Game Overview: The main aim of LandGrabbers is to capture enemy fortresses and maintain your winning march through four diverse locations – woods, desert, […]