By Thomas Strothotte, Matthias Puhle, Maic Masuch, Bert Freudenberg, Sebastian Kreiker and Babette Ludowici
Proceedings of Electronic Imaging & the Visual Arts, EVA Europe ’99 (1999)
Abstract: We describe the reconstruction of a medieval building as an example of how the use of 3D computer graphics can facilitate the reconstruction of an ancient site. We suggest that different stages of a virtual reconstruction imply the use of different rendering techniques, as the style of visualization has a significant impact on both the reconstruction process and the presentation to non-expert viewers.
, B. Freudenberg